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Thread Statistics | Show CCP posts - 8 post(s) |

Skia Aumer
Sebiestor Tribe Minmatar Republic
415
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Posted - 2017.02.23 19:34:50 -
[1] - Quote
CCP Fozzie wrote:Initial activation of the PANIC module would require the Rorqual to have an active target lock on an asteroid This is very counter-intuitive. Please make sure you explicitly document this peculiarity. IN BOLD PRINT. And I dont understand why you can not just automatically check if there are roids nearby upon module activation. Lazy programming? |

Skia Aumer
Sebiestor Tribe Minmatar Republic
415
|
Posted - 2017.02.23 19:41:54 -
[2] - Quote
Or'es'ka wrote:its an almost 50% reduction On paper, it's 25% reduction. The real question is how they spread out the roids and what will be in-field real yield. |

Skia Aumer
Sebiestor Tribe Minmatar Republic
415
|
Posted - 2017.02.23 19:48:27 -
[3] - Quote
Tribal Trogdor wrote:But really, the whole infinite amounts of high end ores in a single sov system, regardless of its true sec is the problem. We need a more dynamic resource system to be in the right spot. Make people move around, spread out a little more, fight over systems that have more resources...something :D I totally agree. Infinite ice was nerfed, but infinite ore is alright? Consistency, please. |

Skia Aumer
Sebiestor Tribe Minmatar Republic
415
|
Posted - 2017.02.23 19:58:23 -
[4] - Quote
Dirk MacGirk wrote:Mining yield aside, which will be debatable but since its a nerf, we know the reaction
But was there no more elegant way of limiting capabilities while in PANIC than requiring asteroid lock? No concerns about when in travel or when a belt is cleared? PANIC is a thing to compensate for static position when core is active. Which is not active when you travel. And let's be honest, Rorq is much more capable of defending itself than a FAX or even a Dread. As for the cleared belt - leave mercoxit and clear it up with barges. It can be managed right.
As for the yields, I dont think this is the final nerf. There will be more, many more of them until CCP realizes that the problem is in the belts themselves. Granted, they already going to spread them out "a little". But this is not enough. Ore should not be infinite. |

Skia Aumer
Sebiestor Tribe Minmatar Republic
417
|
Posted - 2017.03.02 13:21:23 -
[5] - Quote
CCP Fozzie wrote:ItGÇÖs also possible that the next change might need to be another nerf Why dont you nerf belts instead? Why do we have infinite ore in the first place? |

Skia Aumer
Sebiestor Tribe Minmatar Republic
418
|
Posted - 2017.03.02 14:23:45 -
[6] - Quote
Pesadel0 wrote:And i dindt read a good reason from the devs telling us why the mineral crash would be a bad thing , i mean isnt the market self regulated like the drone prices are ?Maybe i'am being dense here but if people out mine the rourquals eventually will make less cash ... The problems are: 1. There are players in hisec. 2. Dirt-cheap minerals mean dirt-cheap ships, and a lot of risk-reward equations in PVP get busted. |

Skia Aumer
Sebiestor Tribe Minmatar Republic
418
|
Posted - 2017.03.02 14:45:18 -
[7] - Quote
JonasML wrote:The price of excavator components is being kept high by drone region alliances. The components are bought through alliance buy-orders out there and they then control the release to empire. It's not the first time it's been done nor will it be the last. Once again you display your ignorance of nullsec. Ask Aryth to control the price of Bhaalgorns. Even in drone lands players are not slaves. You cannot force them to use alliance buy orders, especially for such lightweight items. Courier contracts would take an enormous amount of work to inspect, and wormhole connections just cannot be controlled unless you are the Bob himself. And please, tell us more about ignorance - it's so funny. |

Skia Aumer
Sebiestor Tribe Minmatar Republic
419
|
Posted - 2017.03.02 15:32:56 -
[8] - Quote
Coelomate Tian wrote:CCP Fozzie wrote:After these changes the Rorqual absolutely maintains its title as the greatest mining vessel in the history of New Eden. Nothing else comes close to its mining ability (not to mention all the other things it does). Don't worry, I'll keep multiboxing them to prove you right  These new numbers seem to be having the right behavioral impact locally. Smaller scale players are dropping rorquals fast (-ore supply, +isk supply as they return to ratting). Multiboxers and those using it for fleetboosts are holding steady or buying more to compensate for the nerf. It may hit a decent equillibrium. If a single rorqual earns less income per hour than a carrier, but is more relaxed and easier to multibox, I expect that will be healthy for the game long-term. Ore and mineral prices are volatile, but right now that looks like where we'll land after the March patch. These are the words of truth. Fozzie's vision of "mining foreman" can never be further from the harsh reality. The world of mining is governed by min-maxers. If they were multiboxing 20 exhumers, they will multibox the **** out of any new toys CCP gives them. Even if Rorq yields 10% more ore than exhumer, there will be 20 multiboxing Roqs. If it means additional risk, they'll manage it. For them, mining 10% less than theoretically possible means losing in EVE. If the risk turns out to be too high, they'd rather quit the game than downgrade.
Now I'm not saying that it's good or bad. But if the goal was to create "mining foremen" then CCP should've taken a very different approach. There should be diminishing returns. It could be considerable increase of effort. Or it could be resource depletion. We've seen both methods earlier: the former for carrier ratting, and the later for ice mining - and they work... well, to some extent. CCP could go inventive and show us something new. But nerfing yield is just a band-aid and in the long run it gives nothing. |

Skia Aumer
Sebiestor Tribe Minmatar Republic
420
|
Posted - 2017.03.02 19:19:05 -
[9] - Quote
Cade Windstalker wrote:It's also a mistake to think that the options here are just to mine with a Rorqual or mine with an Exhumer. Quite a few pilots in this thread are going back to Carrier, Super, or Titan ratting after these nerfs, not back to a smaller mining ship or a different mining setup.
For that reason I think the idea that this nerf changes nothing is incorrect, we're already seeing the effects on the market and anecdotally as people move away from Rorqual mining and try to sell off their assets ahead of a potential value drop. Whether or not this nerf will be enough to get the mineral market back to a healthy state though is another matter entirely. For that we'll have to wait and see. I agree that the nerf will help mineral market a lot. But my point was about the proposed role of "mining foreman". It never happens with this approach. People would either mine with multiboxing Rorqs, or dont use them at all. We lived without those foremen since forever, and the sky will not fall this time either. But it's a missed opportunity, as I still believe that it could be implemented if CCP were a bit more inventive. I mean carrier rebalance was great! Rorqual rebalance is a great failure instead. |
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